THE CONTENTS
BOOK ONE (first year of study)
1. Joke questions.
2. Be careful!
3. Who'll be the first to answer?
4. Tricky problems.
5. "Are matches also toys?"
6. Deceptive problems.
7. Instead?
8. Transfusions.
9. Problems with words.
10. Labyrinths.
11. To whom - how much?
12. Letter-chains.
13. Empty cases.
14. Asterisks - out!
15. Clock.
16. Smart division.
17. Build a figure.
18. Weigh it!
19. Magic squares.
20. River-crossing.
BOOK TWO (second year of study)
1. Amusing problems.
2. Strange questions.
3. Count quickly.
4. Figures of matches.
5. Get the necessary number.
6. Rearrange it!
7. Guess what's the next.
8. At least.
9. Arrange the signs of mathematical operations.
10. Equations out of bars.
11. Even or odd?
12. Cutting of figures.
13. Hidden messages.
14. The best way.
15. Solve without x' s
16. Fill in the cases.
17. Begin at the end.
18. Crossnumbers.
19. Calendar.
20. Journeys.
BOOK THREE (third year of study)
1. Logical questions.
2. Incredible situations.
3. Regularities.
4. Cut and build.
5. "Domino".
6. Guess the number.
7. Tell the secret to the world.
8. Games on the chessboard.
9. Who's who?
10. Weighing, fake money.
11. With one touch of a pencil.
12. Traveling on the bridges.
13. "Alphabet of divisibility".
14. Multiples of 7, 11, 13.
15. Liar or not.
16. Criptographies.
17. The art of choosing.
18. How to place?
19. Guess the age.
20. Game-room.